Selected Projects

Three.JS Audio Visualizer

An interactive, real-time web audio visualizer built using Three.js and custom GLSL shaders. Uses the Web Audio API to capture live audio and drive real-time visuals procedurally.

Technologies: Three.JS, Shaders, GLSL, Web Audio API, Interactive

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Interactive Robot Arm — Unreal Engine + MediaPipe

A self-modelled robot arm in Blender rigged with a UE5 IK Control Rig, driven by live 21-landmark hand tracking via Google MediaPipe and Python. Streamed in real time via OSC.

Technologies: Unreal Engine 5, Python, MediaPipe, OpenCV, OSC, Blender, Control Rig

View on GitHub ↗

TouchDesigner: MediaPipe Experiment

Hand tracking via Google MediaPipe streamed into TouchDesigner using custom Python OSC signals, enabling real-time gesture-driven generative visuals.

Technologies: TouchDesigner, Python, OpenCV, MediaPipe, OSC

Digital Twin — Office Floor Twin

Real-time digital twin of a commercial building built in Unreal Engine 5. Live sensor data — temperature, occupancy, energy usage — piped via a Python backend and visualised as interactive 3D overlays.

Technologies: Unreal Engine 5, Python, Digital Twin, REST API, Real-time Data, Blender

View on GitHub ↗

TouchDesigner: OSC Sensor Simulation

Generative system driven by OSC sensor values built in TouchDesigner with Python. Simulates real-time temperature, humidity, and power data; threshold-triggered colour shifts for live data visualisation.

Technologies: TouchDesigner, Python, OSC

TouchDesigner: Audio Reactive Visuals

Audio-reactive visual system built in TouchDesigner using CHOPs to analyse frequency spectrums. Maps bass transients to scale and high-end peaks to particle turbulence in real time.

Technologies: TouchDesigner, Audio-Reactive, CHOPs

TouchDesigner: Interactive Flower

Procedural gem-flower geometry that responds to mouse movement in real time. Built using a node-based workflow with CHOPs and SOPs, achieving 60fps with zero external scripting.

Technologies: TouchDesigner, Interactive, Procedural, SOPs, CHOPs

Procedural 3D Technical Art

A collection of procedural 3D technical art spanning real-time shaders, material networks, and generative geometry using Blender, Unreal Engine, Houdini, and Substance Painter.

Technologies: Blender, Unreal Engine 5, Houdini, Substance Painter

View on ArtStation ↗

Graphic Design

A collection of graphic design work including video, motion design, and visual content produced during a professional role at Bajaj Auto Ltd and freelance projects.

Technologies: Graphic Design, Motion Design

View on Behance ↗

Photography — Complete Collection

Full photography portfolio published on Instagram.

View on Instagram ↗